Originally Posted by
Tybalt
I like where this thread was going...
Set up Tribal Markets instead of banks.
The Leader of that tribe or someone he appoints then goes through a list of items or resources and assigns point values to them.
Long Log: 5.00 vp
Short Log: 2.50 vp
Mountain Whitefish: 3.75 vp
Leather: 2.50 vp
Leather scrap: 1.00 vp
Screw: 0.25 vp
and so on.
When a player comes to a tribe, he can check the value placed on certain items and then knows what to bring to the tribe for trade.
If he needs Screws and happens to have brought some Mt.whitefish with him. He could sell his fish for 15 screws if that amount is available.
You would not have to assign value to all items in the game. just those your tribe needs/wants. all other items would not be accepted for trade until you assigned them a value.
This system would fully implement supply and demand. And would negate the need for a global standard currency.