Questions for the week 10/03 through 10/09
Derek Asks:
No plans for this, but I like the idea. I added this to my notes for when quests are improved and revised. I'll have to think about how difficult something like this would be to implement.Are there any plans to add an option to make totem quests visible from other totems within the zone? I'm not suggesting to allow players to pick up quest rewards from their remote totem - only the quest itself. Players would have to travel to the remote totem to drop off quest requirements and pick up the reward. This would really help to build trade within a zone.
MrDDT Asks:
I'll think about this. Stat gain and loss in general needs some revisions. Stats should increase and decrease more, based on your recent actions regardless of skill gain.You are changing stat gains with combat. Yet some of us already maxed out or have high combat. How are we to gain those points that we should have got from training combat?
Shaggy Asks:
I really can't give specific dates. With our small team, problems such as injuries, illness or one team member not producing can set us back (as this past month with me being unable to work properly).ETA on carts?
ETA on water jugs?
ETA on agriculture?
ETA on ranged combat?
ETA on zombies?
ETA on terrain expansion?
You keep saying "soon" or "its in the works". Can we have more definitive answers please?
However, my best estimate for these things are:
Carts - 1 more week. This was a very involved task, but it's getting there.
Water containers - next week.
Undead - end of the month.
Terrain expansion - early November. This has been ready for a while, but there is no reason to expand right now until we have more players. It will just make the world feel more empty. I'm glad we held back on this because last month we revised the terrain to leave pockets of green mist in the expansion zones. This will allow creatures to mutate within the new zones and not just around the edge of the world.
Ranged combat - November. We're almost satisfied with melee combat right now. After another week or two of revisions I will have one of the programmers work on ranged combat.
Agriculture - End of November or later. We've been setting up the base for this but this isn't something I want to just throw into the game. A lot of things need to be improved and balanced first.
Those are my best estimates for now.
Solei Asks:
I realize the chat box has been greatly improved but Im wondering if there is any chance at all that this box could be tweaked? Id like to be able to resize it for one thing. It takes up a huge amount of my screen and kind of gets in the way of whatever Im doing. Id also like to be able to readjust font size. I am visually impaired and this is something that would help a great deal not only for myself but others with similar problems seeing.
Yes, the chat box will be improved, but we have many tasks ahead of this on the list. The first tweak will be to allow for transparency of the chat box. This will either be automatic (more opaque when you hover over or use the chat) as in some games, or it will be a setting. Other improvements planned are font size settings and custom settings for the chat tabs. I don't know when we will get to these, but they are planned.
Thanks for the questions!