Questions for the week of 1/21 through 1/28 2011

xmechna asks:

will there be more than 1 unarmed combat style be it kickboxing karate or something that could represent a monk style
We currently have no plans for this.

yoori asks:
What about water storage? Will we have water pouches to carry with us?
Yes. This is partially implemented and should be in game soon.
What about public water storage or personal water storage in village like barrels, to use while working in village?
We have no plans for barrels or public water storage, but it would not be difficult to add. This has been added to our suggestions list.
Our livestock will need a water source too are there any plans for that?
We will lay out the details for tending livestock in the future. This is not on our current list of tasks. Combat revisions, architecture changes and agriculture will come before this.
Will we get shields? It's reasonable and easy to make with wood sheets or metal sheets and leather straps for example, shouldn't be hard to code in combat system either.
Yes, shields will be added in the near future as part of our combat revisions.
Will we be or are we able to divide stacks of objects for example take 50 nails from 200 nails stack?
Yes, this is implemented now.
Will we be able to hide/sneak while in combat mode?
Currently, no.

Fiku asks:

Will we get a borderless fullscreen window mode?
Yes, we have a borderless fullscreen mode now.

Stundorn asks:


is it possible to make the storage dragable, maybe like the movement for architecture projects.

It's cumbersome to empty a 50 slot basket just to replace him instead of dragging him some meters away.
This would be possible and has been added to our suggestions list. I will consider adding this with the coming architecture revisions.

lp0okmnji9 asks:



Will we ever be able to move the ui? Will we ever be able to have custom made ui's like in most mmo's. Will you'll make the system so we can custom make ui's to tailor our own well being?
We will improve the UI over time, but this is not a high priority item right now.
Will we be able to make farm land sections? If so will we be able to plant different seeds in the future of xyson?
Yes, we are currently working on this.
Will there be a way to craft nail and bolt molds to allow the crafting of nails and bolts by smelting down metal parts into hot metal then using the mold and hot metal to make nails and bolt? Could also lead to other progression along the way in the crafting system as the future unfolds in xyson.
Yes, metal crafting will during the Prelude phase.

chaotix999 asks:
Will grass or other plants ever grow back over terraformed land?
Yes, grass will spread during the Spring and trees will sprout near other trees.
Also what is with much of the flowers we find from foraging? Can we know what future use they will have.
Future uses will include dyes, medications and poison.

Sakho asks:
How is the situation of cooking? Will be at launch? What kind of food can we expect
The cooking system was put on hold a while ago. The initial basic system was scrapped in favor of a system that allows for combining items to create custom recipes. This was almost completed but put on the back burner as other tasks became priorities and the programmer assigned to complete cooking didn't work out. Cooking will be implemented along with agriculture.

aliksteel asks:
I have never seen the combat logs for Xsyon. Will you allow a parser (reads combat logs) like Advanced Combat Tracker to work with the game?
I'll look into that, but probably not. Combat calculations are processed on the server and much of the statistical information is not currently sent to clients.