Originally Posted by
Gamefreak
I have a quick question about the quest system that will be implemented as a feature of the tribes in game.
The primary question is what will entice people to perform quests, and how will they be ensured that they are actually going to receive what is enticing them?
Will it be like doing something along the lines of "I'll give you 1000 fish if you get me 300 large logs" or will it have something to do with a type of currency? Also, what system will be in place to ensure that the required items reach the player when he has completed his/her task?
(Sorry for the last minute post)