
Originally Posted by
trenixdecease
Bricks overtime will be traded at far distances, it's just a matter of time before we find out when. Check out my ideal system in my response above, it's affective and used by many MMORPGS.
All recipes that "you've seen" require a divisible of 10. For all you know, there are other recipes out there, in addition, I wonder how they will improve masonry. If paving gets implemented for masonry, maybe we will only require two bricks per each path. This game is all about discovering the unknown, you can't assume that you know the unknown because then you will then cause a deflation. This game is also in beta, you can't assume that there wont any recipes that don't require a divisible of 10 bricks in the future.
In any sense, I don't want to attack you personally. However, I'm fond of your tribe. They took it up to themselves to build brick walls all around the whole area. That is your problem, because brick walls are difficult to make and I can almost guarantee that was by design. With my own experience, I didn't like the idea of being forced to do the same job that you did. Maybe it's not exactly the crafting system, but rather your tribe. If you were miserable doing something that you've obviously did not like, then why be forced to do it especially when most of the people didn't do it?