Originally Posted by
Deacon
TBH, I've thought about this...as it seems every game has a grind.
If people just played the game, the repetition of doing things would improve your toon with skills or money.....but people are obsessed with being the master "Pwnzer" so instead of just playing...they grind their toon as hard and fast as possible. That in turn, forces others to grind away at skills etc, just to remain competitive.
So...in essence, no matter what type of leveling system is in place....the hardcore players, will always force the grind. The only way to eliminate it, is to eliminate the ability of toons to improve themselves or crafted materials. That in itself would almost kill a game, as people want to see their time devoted to playing a game...get some sort of reward. If they saw a 1st day player, be as good as a several month veteran, then they'd say "WTF"....why bother.