For your information
I do not work in the notorius
I'm not even a game designer
Are just ideas that arise in the mind and I have never seen applied elsewhere or not seen them linked
Errors are the fault of the translator of google because English is not my native language
At the end of the topic existed a link to my other topics that will lead you to a complete understandings about all of them
First Part: Special Construction
Translation From português to inglês
Special Construction and Wars
Concept that was developed was the existence of five or more
(Depending of quantity and playerrs tribe)
(Initially only taking consideration the cardinal points)
construction or special areas, which shall serve only as a collection area
Exception with the one that stood on the center of the map
The construction
The Farm, or fertile area for planting that would be an inflow of food to construction
besides the name propio already say for itself,
[RolePlay] In this magical place where plants will grow faster than other places en
blessed by God
Long fertile area for planting
Bonus:
25% at harvest and planting in his tribe
50% in the Harvest / Planting in the area of the farm
5% in the "production" of animals
10% in speed in the cycle of harvest / planting
Skill Bonus to Basketry / Tailor
The Quarry, the name says propio en place those specialized collecting stone
In this place you besides collecting rocks en large quantities you can get stones
special, for construction of walls and construction more resistant or just for construction
of
beautiful statues to decorate his tribe (Develop concept that will be later)
[Roleplay] In this place where old people collected massive amounts of rocks before
apocalipyse for construction of large construction
Bonus:
10% Of Stones en all fields of extraction
The 15% less time in collecting this feature
10% HP for such construction
Reduction in recharge time of stones
* Open suggestion at this time
Skill Bonus to Mansory / Architect
The stable place those specialized in the production of the best horses of both travel and
wars for the time that the horses are less evolved than their tribes en
[Roleplay] Here they were born in the best breeders of horses in these mountains in the world
where
air inspires even the youngest animal
-20% Food consumption by animals
+15% To speed a new horse will be ready
+5% Speed for all horses
+10% Speed for horses coming from the barn
+5% Armor for all horses (made by the tribe)
Skill Bonus:
Animal Taming
Hunting
The Mine and the forge
[Roleplay] The Mine that sacred place where the "dwarf" en always looking for rare ores will
fight for this place, a concept applied to one of my previous topics in order of most
war
'll Meet in this place will be the rarest and purest ores inclsuive Smiths for
even the xsyon order to create a war that will place
Bonus:
+5% Chance to not fail when smelting or craft
+5% Chance to find something unusual when you're digging somewhere en
Recharge time reduction of ores
* Open to suggestion on cooldown
Rare ores can be found only in this mine
However common ores with high content of purification will be found here
Skill bonus to Scavengig / Toolcraft / Weaponsmith
Lumberyard and Sawmill
This place felt old and rare woods Develop techniques to extract
Idea and following an x ray will be born only rare wood trees
For the owners to drop, remember this open field
* This will be explained little more forward
Bonus:
Reduction of cutting time
Reduction in waiting time between "reforestation" en around the totem of their tribe
Rare woods that are find it here can only be worked on here
System of conquest would be time for a particular tribe would own the building or area for a specified period after that particular period I believe that one week is in excellent agreement
One or more areas of construction and would come up "preparation time"
this period interresing tribes would set a Stone with a minimum step of the construction that x dizzy could be protected by walls and gates
Low-cost groups such construction would not be permanent after a period of siege they would be destroyed will be possible to set your respawn point to temporary siege
* why it more frustrating for you to go a siege en en if you die it back
You born without equipment and life
Possibility existed of the tribe put chests with "lock"to protect your equipment from war until the right time
After a period of 24 hours of preparation with next 2h will be a war I think that best way to declare a winner will be based on the score game team
As I mentioned five different believe that if construction mix en goals each game became more dynamic
Example Mine in Forge and use system of the mountain king
In the case of the Lumberyard and lumbermill use system Capture the flag
Why not Destroy and Deathmatch Run? are all applicable and makes the most dynamic siege
The advantage of you being the owner of the construction have already been listed more than you do not it is you can go to enjoy these resources, however the owners will know and you take x time x * 4 led you to make same result