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  1. #1

    Mutated Livestock

    Since mutated livestock are not already planned, here's my suggestion. If there are to be mutated animals, it would only make sense to have mutated livestock, such as cows, chickens, pigs, and so on. A mutated livestock will mean that they will give either a benefit or a disadvantage for what the animal originally was. Therefore, this can weaken and strengthen certain areas.

    Examples

    A cow with two udders would be an example of a benefit. This cow would produce more milk than a regular cow. An example of a disadvantage, a chicken with two heads. This chicken will need to be fed more than an average chicken.

  2. #2
    sounds awesome could also go with other mutations like a chicken the size of a horse and made rideable or since its live stock that would be a load of chicken nuggets

  3. #3
    Quote Originally Posted by xmechna View Post
    sounds awesome could also go with other mutations like a chicken the size of a horse and made rideable or since its live stock that would be a load of chicken nuggets
    That might be too much and could ruin the overall appeal of the game. Also, mutated livestock shouldn't take the role of two different types of livestock. That would just cause balance issues...

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