I think that if someone wants to spend enough time grinding skills, they should be aloud to master many skills. But it needs to be made hard, and made to be a lot of work, so that it would turn most people off. As long as skill gain is "macro-proof", we dont want another Darkfall.

It shouldnt matter if combat and craft skills are in the same points pool, just so long as there is plenty of room to move. What I mean is, we dont want the point restriction of MO when we only have 1 character.