yes, the skills that have been marked with an asterisk are not in game yet, but planned.
yes, the skills that have been marked with an asterisk are not in game yet, but planned.
you can start with woodcraft
fail , luck, exp don't works?
Great guide, thanks. Few tips when you create a char that I have noticed and I can confirm your findings.
Select combat skill "blades" and you will start with a blade in your inventory (needed for getting stuff from animal corpses).
Select "logging" and you will start with an axe. Or you can choose "massacre" weapon and you will be able to use it to chop down trees. If you do this then you can select "terraforming" and start with a showel. Woodcraft gives you a saw as well. I once managed to start with two axes (massacre not included) but I don't know how exactly (loging and woodcraft?).
When you select basketry you will start with 4 same tools all the time (weaver, lasher, needle and scissors). I have not tried other professions that often but I'm 99% sure it's the same.
This would be a better read if you removed all the information that's straight out of the manual or creation screen. No one really needs to be told they have to pick a character name and starting location, or that you start off with 100 free stat points..
This stuff is like 80% copy/pasted. I'd say eliminate everything that doesn't add explanatory value..