This is the most constructive post on the subject, and honestly cant beleive more have said so. These ideas are very thoughtful and have a great chance of working.
My fears are that PvP leads to what all these games lead to, is the superpower. Im a 2005 character in EvE, Ive been part of every great war, Im an old UO player, and a darkfall player, and whats killed my fun everytime is not having a choice but to join the superpower, leaving you with only 1 type of pvp. It is as stated by another poster, a fight where to equal sides will never engage until the other knows they have the upper hand. Or lets say there are 2 similar tribes, but tribe A cannot attack tribe B because of the fact they are living on the tit of a larger tribe next door. Once this is possible, ever tribe in the game rushes to form alliances to attempt to dwarf any competition and literally erases most forms of PvP from the mechanics of the game. And then what you have left, is just like darkfall secured walls and borders with nothing left to do but afk macro your skills. Someone needs to come up with a different system of alliances when it comes to PvP, and sorry I dont have any constructive ideas at this time.
Well I hope some lessons were learned from Xsyon's prom night dumpster predecessor... it would be a shame if 6 months down the line tribal warfare was implemented, only to realize it came 6 months too late.
I think everyone is worrying too much, you could lose almost everything you have in EVE if you take your nice mothership out in the field, same concept basically. As for storage bins being destroyed, nothing is stopping you from hiding them outside of your camp.
I think its an established fact that there will be tribal warfare and thus the "Carebears" know its coming. To suggest that they can't handle the competition is simply sad. If anything if a town is conquered (if its gonna be in game), the tribe will probably be in exile and plan for the restoration of its honor.
Its too early to criticize the tribal warfare mechanic, since there is little information and the mechanics are up in the air.
Xsyon part 2, pronounced *sigh**yawn* part 2, will be subtitled 'The Carebears'.....
And I am amazed that such a drama queen has joined these forumns and wishes to try and belittle others thik the words hypocrit;
The answer here is simple if it takes months to build up infrastructure, that can be destroyed in minutes the game will fail.
THe fun and joy of really developing a charachter in a persistant world is a joy and that is what this game is providing, the hillarious we should be able to kill anywhere any time is just pathetic kiddie talk. And a general aspect displayed by ganking groups who like to roam and destroy. Someone needs to make decisions developed game with community or a pathetic gank fest that will kill the game.
I think I am really going to enjoy building my charachter for 6 months, but after that no one will gain from my time and effort everything i have and own will be destroyed. And I will move on unless the developers realise that they can have open world PvP but it should be paced at the same rate as the development. Not Insta gain.... that not a game just a joke.
See it comes down to this. What most people are looking for is a game with a tight nit community and freedom like SWG and Uo. However we want pvp to be very metagame, player skilled oriented with meaning like Darkfall. We don't want darkfall because that game is solely based on pvp, we would like to build and terraform like Wurm online or Minecraft. We want pvp to matter but not be the underlining object in the game. We want to have an impact on the game world with our characters and be able to do things that we enjoy in game.
Whether it be a merchant carrying his wares to the neighboring town on a caravan, or the mercenaries hired to protect his goods, or perhaps the bandits waiting to ambush the caravan and plunder it's loots. Perhaps after being attacked the merchant issues a bounty on the heads of the bandits in a major player trading hub. Or takes a step further and demands aid of the king issuing a warband to wipe out those bandits.
We want things like this in the game, not just a fragfest pvp. We want meaning and other things to do that matter other than pvping. This is why you keep getting core people hoping around from Mo, DFO Earthrise and whatever Indie sandbox games that comes out. We are looking for a great game.