ive read something like individual totems will be removed so individuals wont be able to have a "safe zone" around theyre camp etc. is that true? will there be more differences between actual gameplay and what we will find on launch?
ive read something like individual totems will be removed so individuals wont be able to have a "safe zone" around theyre camp etc. is that true? will there be more differences between actual gameplay and what we will find on launch?
i asked the same question somewere, which features are enablled and disabled and what we will see at release and what not. No answere yet. So yeah i think we have to wait ^^
You will be able to have a one man tribe/totem on release. It will require 10 people, on the other hand, to turn that tribe/totem into a town.
If you check the features page, that is basically what will be in game come release.
I thought quests were one, but unsure now since 1 man tribes have quests on totems. Evolutions such as agriculture and religion will apparently be available only to towns, and having your totem registered as a starting area to new players I think is also a perk of a town.
7 days in 16h working i think possible code about 100mb in lines but dont sure is to head start to release possible make anothers cool stuff
100mb possible in my mind include item stats/decay/tooltips
I hope they let 1-man tribes stay. It adds a fun element to the game where you have small groups, families, pairs, and solitary individuals who can trade and interact with larger tribes. Case in point, I was scouting with two other tribesman yesterday and as we were exploring, we stumbled upon a 2-person tribe in the middle of nowhere. He had a campfire, a single tent, and some containers on the ground. We stopped, talked to him for a bit, and moved on. It was a fun encounter to find him just out in the middle of nowhere, and that's part of what makes this game cool.
I don't know why they don't just give it a 1-man camp that has a really really small size and can not be expended, not 1-man tribe. If later that solo players wants to start or join a tribe, the camp is destroyed automatically, and/or left there for anybody to destroy/use.