ive read something like individual totems will be removed so individuals wont be able to have a "safe zone" around theyre camp etc. is that true? will there be more differences between actual gameplay and what we will find on launch?
ive read something like individual totems will be removed so individuals wont be able to have a "safe zone" around theyre camp etc. is that true? will there be more differences between actual gameplay and what we will find on launch?
i asked the same question somewere, which features are enablled and disabled and what we will see at release and what not. No answere yet. So yeah i think we have to wait ^^
You will be able to have a one man tribe/totem on release. It will require 10 people, on the other hand, to turn that tribe/totem into a town.
If you check the features page, that is basically what will be in game come release.
I thought quests were one, but unsure now since 1 man tribes have quests on totems. Evolutions such as agriculture and religion will apparently be available only to towns, and having your totem registered as a starting area to new players I think is also a perk of a town.
7 days in 16h working i think possible code about 100mb in lines but dont sure is to head start to release possible make anothers cool stuff
100mb possible in my mind include item stats/decay/tooltips