Update: I just found this.
Economy

The economy is entirely player run. It relies heavily on players to gather resources, craft necessary items and trade. Players can barter or buy and sell using local currency.

Town and individual bank accounts.
Towns can impose taxes.
Town quartermaster can collect resources and goods.
Player run shops and auctions.
Players post want ads to increase demand.
Resources can be controlled and destroyed to reduce supply.
Trade between individuals and towns.

Is that all so far?