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  1. #11

    Re:Features from other games you'd like to see

    Ivan Streptovsky wrote:
    Bagels.
    Haven & Hearth has donuts, at least:

    - Grow wheat, harvest seeds, use a grinder to get flour from seeds.
    - Harvest a bucket of honey from a bee hive.
    - Boil water from a river in a cauldron, mix it with flour, honey, and poppy seeds.
    - Bake the resulting dough in your oven.
    - Eat donut!

    I just love all the processes and tools involved in crafting. Fallen Earth is a crafter's wet dream? I thought the crafting was unimmersive and dead boring...

  2. #12

    Re:Features from other games you'd like to see

    WTF with the current feature list fuck other games.

  3. #13

    Re:Features from other games you'd like to see

    octocamo from mgs4 please =P made from an octopus and a t shirt

  4. #14

    Re:Features from other games you'd like to see

    lazyfroguk wrote:
    octocamo from mgs4 please =P made from an octopus and a t shirt
    Nice! Need to keep the shirt in service!

  5. #15

    Re:Features from other games you'd like to see

    This is a list of a few things I would like to see.


    [li]Equipment that has effects that are varied. Things like a modified axe that is lighter but can attack faster, but does less damage.[/li]
    [li]Crafting that means something to be crafted from higher skilled players. (Wurm did this pretty well) But more with extra things added.[/li]
    [li]Defenses to a city that mean something, you build a wall people just cant jump over it with ease.[/li]
    [li]Moats that slow attacks and force them to be open to attack.[/li]
    [li]Ways to attack players through slits with spears or archery to repel attacks.[/li]
    [li]Siege tribes with tools and machines (later if needed).[/li]
    [li]Planting farms and growing crops.[/li]
    [li]Storage like in Roma Victor or Ultima Online, in player housing.[/li]
    [li]Trade network like in EVE where you have cities and hubs and road travel.[/li]
    [li]A wide array of NPCs to fight for skill and resources (aka loot).[/li]
    [li]Rare or semi rare resources that people want to fight for, and control. Set up locally so that someone who controls them, will be powerful in that one resources but likely lacking in others.[/li]
    [li]Crafting to be basic at first, where you have to make the tools and then make the items, and all the things in the middle. Like Roma Victor had.[/li]
    [li]Items like food, potions and bandages that heal players.[/li]
    [li]Treasure maps sorta like in Ultima Online.[/li]
    [li]Kill to Death stats.[/li]
    [li]Auto run option.[/li]
    [li]Ways to speed up travel IE. Roads, mounts, boats, magic (limited), speed buffs. Running skills etc.[/li]
    [li]Able to set up traps.[/li]
    [li]Underwater combat.[/li]
    [li]In game map, that opens up more as you discover more. Plus you can make notes on it.[/li]
    [li]PVP Rankings.[/li]
    [li]Linkable items in chats.[/li]
    [li]Group looting options, sorta like Vanguard.[/li]
    [li]Crafted items have crafters name linked to it.[/li]
    [li]NPC and PC tracking.[/li]


    I will add more later.

  6. #16

    Re:Features from other games you'd like to see

    No maps or mini map.
    Actual system that supports all combat types.
    No PvP rankings earn you status through deeds.

  7. #17

    Re:Features from other games you'd like to see

    Thorbrand wrote:
    No maps or mini map.
    Actual system that supports all combat types.
    No PvP rankings earn you status through deeds.
    Isnt PVP ranking earning them through your deeds?
    Or do you just mean word of mouth type stuff.

    I dont even care about others knowing about my stats, I want to see them myself.

    Im not looking for a mini map, Im looking for in game tools to make a maps.

    You going to have maps on the net later anyways, why not have some built into the game?

  8. #18

    Re:Features from other games you'd like to see

    Thorbrand wrote:
    No maps or mini map.
    Actual system that supports all combat types.
    No PvP rankings earn you status through deeds.
    I don't agree with no maps.

    I would like a minimap that only shows your party so you have a refrence to where you are going. I don't want to have to memorize my path everytime I go out spawn hunting.

    If no maps, then give us coordinates so we can find points of interest more then once.

    Like DDT said, 3rd party maps will be all over within a week or two of release so they may aswell make them in-game.

  9. #19

    Re:Features from other games you'd like to see

    Kill death ratio is fine but ranking means nothing really. You have to add PvP points than for how hard the target was for it to be far. Word of mouth is the only way to go. And if some does an almost impossible infiltration on and enemy tribe they will be known and hunted where just randomly killing people minding their own business isn't all that skillful. I am not saying you intend to do that but others would to increase their rank.

    Maps I like the idea of needing to take your own notes and write your own map more immersion in the game.

    I did think of a new one. Combat tumbling for low encumbrance fight styles.

  10. #20

    Re:Features from other games you'd like to see

    Thorbrand wrote:
    Maps I like the idea of needing to take your own notes and write your own map more immersion in the game.
    That just isn't realistic. Just don't use maps or lobby for the ability to turn off the minimap. The rest of us will be using www.xsyon-tips.com for our map needs after a week or two if they aren't in game.

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