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Thread: So... Macroing

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  1. #1
    I've played a game which was fighting macroing by random events. Like if you fished for like 10-20 minutes a troll came out of the water and attacked you. Low level players had to run from it, high levels could easily killed it but if someone was afk the troll killed him in no time. In that game you dropped everything but 3 best items even in PVE death, so dieing for a river troll wasn't nice at all. Combine this with permanent stat/skill loss if dieing for a random event and you made macroing much harder.

  2. #2
    Visitor BigCountry's Avatar
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    macroers are companies best customers. sit back and think about it.


    long as they are not exploiting the game or intefering with someone elses gameplay they really are the ideal customer.
    haha

    sad but true.

  3. #3
    Xsyon Citizen Ex0dUs101's Avatar
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    Quote Originally Posted by toddesloan View Post
    macroers are companies best customers. sit back and think about it.


    long as they are not exploiting the game or intefering with someone elses gameplay they really are the ideal customer.
    haha

    sad but true.
    They are exploiting the game, and they are interfering with peoples gameplay.....not to mention taking server resources when gameservers dont usually plan for all players to be active 24/7, which hardcore macroers are. They do more harm than good to a company that doesn't actively police the issue, thats been seen time and time again in all mmo's.

  4. #4
    Visitor BigCountry's Avatar
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    Outside of games like EvE I would might have to agree I guess. But in EvE the mining bots are the perfect customer...because they just constantly pump more content into the sandbox lol

    I can see your argument in a game like this. Somewhat.

  5. #5
    Xsyon Citizen Ex0dUs101's Avatar
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    Quote Originally Posted by toddesloan View Post
    Outside of games like EvE I would might have to agree I guess. But in EvE the mining bots are the perfect customer...because they just constantly pump more content into the sandbox lol

    I can see your argument in a game like this. Somewhat.
    Even in EVE, they constantly drive down the prices of Ice and Hi-Sec Ores. Why do you think the players run Hulkageddon to upset macro's

    Macro's can be, and are, very damaging to MMO's.

  6. #6
    Quote Originally Posted by toddesloan View Post
    macroers are companies best customers. sit back and think about it.


    long as they are not exploiting the game or intefering with someone elses gameplay they really are the ideal customer.
    haha

    sad but true.
    You cant be for real. Macroing destroys games and the hard work people put in them. If i had the choice any sort of macro user would be banned ASAP! The only thing i can think of being marcroed is fishing. That means food, which should be something you always have to worry about, will become plentiful and cheap. It kinda kills the whole Survival thing.

  7. #7
    Quote Originally Posted by Jadzia View Post
    I've played a game which was fighting macroing by random events.
    That's a very interesting idea, Jadzia. It reminded me of FFXI fishing where you always had a chance to fish out a monster of some kind, depending on your fishing rod and water you are fishing in. Even though macroing in both FFXI and FFXIV (yes, I played both) is close to impossible due to fishing mechanics.

    I think very simple fishing change would make it impossible to macro skills like fishing with simple non-tedious mini-games.
    Check this video of Final Fantasy XIV fishing, for example:
    http://www.youtube.com/watch?v=X9r0C_5XcRQ

  8. #8
    I've only watched the videos so far (haven't had a chance to log in yet because of the patching... had to leave for work before it was done), but I already see a MOTHERLOAD of things that you can macro in Xsyon. Don't be naive people, this game will be macroed, mark my words, unless people get perma banned for macroing. Having safe zones will further encourage and provide incentives to macro.

  9. #9
    Quote Originally Posted by Jadzia View Post
    I've played a game which was fighting macroing by random events. Like if you fished for like 10-20 minutes a troll came out of the water and attacked you. Low level players had to run from it, high levels could easily killed it but if someone was afk the troll killed him in no time. In that game you dropped everything but 3 best items even in PVE death, so dieing for a river troll wasn't nice at all. Combine this with permanent stat/skill loss if dieing for a random event and you made macroing much harder.
    Very nice and funny idea...

  10. #10
    As I said before we have hunger and thirst. You will have to eat and not eat too much otherwise it'll have negative effect on your stats. I guess, that might be main reason for people complaining about stat loss recently. If you add something like you can't craft when you're hungry, it would make macro'ing much harder.

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