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Thread: item decay

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  1. #1
    Definitely an important aspect.

  2. #2
    Too bad it's not in beta so devs can tweak this. Decay for what, when, how ? On week for a bin ? Few hours for a pounch ? Three months for a house ?

    Well, stupid me... beta is going for at least six more months with Prelude !

  3. #3
    Xsyon Citizen Ex0dUs101's Avatar
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    Quote Originally Posted by Tchey View Post
    Too bad it's not in beta so devs can tweak this. Decay for what, when, how ? On week for a bin ? Few hours for a pounch ? Three months for a house ?

    Well, stupid me... beta is going for at least six more months with Prelude !
    Youre entering a sandbox mmo, with a lot of planned features to come, its an ever evolving world, mmo's are never ever finished, theres always something new around the corner.

    No mmo technically ever leaves a beta state if you want to get picky with the details

  4. #4
    What ? Someone Told me Item Decay was already enabled but most beta player want it disabled so they could play around with the tools ? It is not even ingame i won't believe that

  5. #5
    Yes, I hope it comes in soon, as well as item stats. This game right now is heavily focused on crafting, so it would make sense to put the essentials in for crafting.

  6. #6
    Quote Originally Posted by sionide View Post
    Yes, I hope it comes in soon, as well as item stats. This game right now is heavily focused on crafting, so it would make sense to put the essentials in for crafting.
    You have to find out stats by yourself....

  7. #7
    Quote Originally Posted by Niburu View Post
    You have to find out stats by yourself....
    That's fine. But I don't think they are in yet was my point (i.e. you can use different tools and mats like grass string instead of cloth string and the end product is the same ).

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