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  1. #1
    I really like the idea that player ghosts (good and evil) cannot see living players. Eliminate the ghost “spies” real time reporting via third party voice communications (vent, team speak, etc.).

    It’s kind of tough to use tactics that require an eliminate of surprise when a supernatural being is providing observational updates.

  2. #2
    Quote Originally Posted by nlgray View Post
    I really like the idea that player ghosts (good and evil) cannot see living players. Eliminate the ghost “spies” real time reporting via third party voice communications (vent, team speak, etc.).

    It’s kind of tough to use tactics that require an eliminate of surprise when a supernatural being is providing observational updates.
    i agree with this, i was able to communicate with my tribe mate and he killed our attacker because as a ghost i could see where they were running off too. Make it so ghosts can't see the game world.

  3. #3
    We need this change yesterday! seriously its so imbalanced that it is nearly gamebreaking.

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