Its seems with some testing yesterday, that junk piles have no "depth". correct us if we are wrong.

As in that a HUGE junkpile is no deeper than a shallow junkpile, its only the "top texture" that counts a junk, then its barren when stripped.

So say you have flat land, and a junk pile thats a small mound upon it..you strip off the "junk" texture, you have a flat area, with a dirt pile the same shape now as the pile was.
Wouldn't it be better to have the larger piles actually have 'depth'?

So that when you deplete the spot your standing on, it does much like terraforming, and lowers that spot down instead of just changing it to dirt texture, repeat until it hit ground level. Basically actually depleting the 'pile' and not just a texture change on the pile.
That way higher piles actually have more in them.