View Poll Results: Should players be allowed to build anywhere?

Voters
115. You may not vote on this poll
  • Yes

    54 46.96%
  • No

    61 53.04%
Results 1 to 10 of 42

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    I voted yes, I like the idea of a free-form world like WURM. Sure, you get some DBs doing stuff like digging pits near your home, dropping sand on your fields, or carving rude words into the landscape, but (a) you can undo these, usually faster and easier than it took to create them, and (b) if left alone, natural processes should slowly return these things to a "natural state."

    So it would be disappointing if we can't build anywhere, but I could live with it. How about this for a compromise: make a "mini-totem" available for people who just want their own homestead or maybe to build a small bolt-hole off in the woods.

  2. #2
    I refrained from voting. While I hate limitations, I know that no matter what most say, there'd be the jerks who just want to run around and destroy everything in sight or mess it up to be a pain in the ass to others. Remember, when you give unlimited freedom to those who just wish for a quaity game, you also give it to those whose only thrill in life is being an ass-hat.

  3. #3

  4. #4
    Not understanding the issue here at all. You can build anything anywhere now as long as it isnt on someone elses land. If you want, you can set your totem up on the edge of a river, build a log cabin for your fishing and hunting hut, pick up your totem and move it to where you want to be later on. The building will stay behind and work just like any other building does currently, just on now public land. I understand what you want though, you want to build anything anywhere without limitations, and no I dont agree with that. There has to be some downside to being able to do it (wasting 6 hours to move your totem) otherwise people will build crap everywhere and make the place look like hell in a month.

    Even Jooky pointed out he cant allow this because people could build walls around your plot without you being able to stop them. And thats just bad anyway you think of it.

    Quote Originally Posted by Zephyr View Post
    How about this for a compromise: make a "mini-totem" available for people who just want their own homestead or maybe to build a small bolt-hole off in the woods.
    And really, are you guys even playing this game? We already have homestead totems in game. You know its very difficult to discuss topics with people who dont even read the update notes for the game let alone when they dont even play. Come on, at least try and become a part of the community before you start trying to change it.

  5. #5
    My issue with not being able to build anywhere is that I can't build if someone already laid claim to the area. I'm worried that eventually all the land will be taken and there will be no place left for new players. Also, it'd be really crappy if someone places their permenent tribe over the spawn point of some really rare and needed material. Hypothetically speaking of course.

  6. #6
    Quote Originally Posted by mrcalhou View Post
    My issue with not being able to build anywhere is that I can't build if someone already laid claim to the area.
    You can't be serious about that, you complain that you cannot build on other people's land?

    Quote Originally Posted by mrcalhou View Post
    I'm worried that eventually all the land will be taken and there will be no place left for new players.
    That's what the mist is for, once the existing lands get claimed new lands in the current mist regions are opened up.

    Quote Originally Posted by mrcalhou View Post
    Also, it'd be really crappy if someone places their permenent tribe over the spawn point of some really rare and needed material. Hypothetically speaking of course.
    There aren't rare spawn points in this game.

  7. #7
    Quote Originally Posted by Larsa View Post
    You can't be serious about that, you complain that you cannot build on other people's land?
    It's after an apocalypse. If they want it to be "their" land then they should be able to defend it. There are no police officers.

    That's what the mist is for, once the existing lands get claimed new lands in the current mist regions are opened up.
    Still finite.
    There aren't rare spawn points in this game.
    Yet.

  8. #8
    Why are we bothering to discuss with this person, isnt' it obvious they have zero knowledge of the game? I mean its like arguing with a 2 year old who keeps coming back with 'but why???'. We are telling you how it is, your telling us how you think it might maybe someday hypothitically be on a different planet in some magical reality. Come on, play the game, read about the game, something, anything to make yourself sound like your trying to understand the game before you keep putting this stuff out here.

  9. #9
    Quote Originally Posted by mrcalhou View Post
    . Also, it'd be really crappy if someone places their permenent tribe over the spawn point of some really rare and needed material. Hypothetically speaking of course.
    This should be solved SWG style. There SHOULD be rare and "special" spawns but they should be dynamic. Once a set amount have been harvested its gone. Of course after a pre determined time a new spawn can appear somewhere else to be discovered again. This speads the love a bit and promotes exploration.

  10. #10
    Quote Originally Posted by river111 View Post
    Not understanding the issue here at all. You can build anything anywhere now as long as it isnt on someone elses land. If you want, you can set your totem up on the edge of a river, build a log cabin for your fishing and hunting hut, pick up your totem and move it to where you want to be later on. The building will stay behind and work just like any other building does currently, just on now public land. I understand what you want though, you want to build anything anywhere without limitations, and no I dont agree with that. There has to be some downside to being able to do it (wasting 6 hours to move your totem) otherwise people will build crap everywhere and make the place look like hell in a month.

    Even Jooky pointed out he cant allow this because people could build walls around your plot without you being able to stop them. And thats just bad anyway you think of it.



    And really, are you guys even playing this game? We already have homestead totems in game. You know its very difficult to discuss topics with people who dont even read the update notes for the game let alone when they dont even play. Come on, at least try and become a part of the community before you start trying to change it.
    So, people will just have to wait 6 hours. It'll just take a bit longer before the game looks "like hell." If they build a wall around my plot, then I'll build stairs over their wall. Or destroy it.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •