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  1. #1
    Everything will be forgiven if the global text is removed.

  2. #2
    remove global text it may be causing some lag also! wtf fix this or tell us if u can fix it or we wait for the servers..., we payed u our money!

  3. #3
    I really wanted to be nice, but any of you who have been saying chat can cause bandwidth problems, I have one thing to say to you:

    L O L


    Text=1kb per 50 words or more


    Considering that we likely have 20-200 people trying to DL at any given time, each going (for example) 500kb/s, the chat is using about....2kb/s, if that. The downloads are using 10,000-100,000kb/s

  4. #4
    Quote Originally Posted by fishFUNK View Post
    Congrats on the most ridiculous post ive seen on the forums yet.
    Quote Originally Posted by Dothackking View Post
    I really wanted to be nice, but any of you who have been saying chat can cause bandwidth problems, I have one thing to say to you:

    L O L


    Text=1kb per 50 words or more


    Considering that we likely have 20-200 people trying to DL at any given time, each going (for example) 500kb/s, the chat is using about....2kb/s, if that. The downloads are using 10,000-100,000kb/s
    *cough* EARTHRISE HAS MASSIVE LAG BECAUSE OF CHAT *cough*

  5. #5
    should'a, would'a, could'a seems to be the gist of what i'm hearing from all of the backseat drivers. Most ppl don't know what the rational, decision points, resources, limitations that have gone into making the decisions they are making. If you expect 50 ppl, but you plan for 100, but you get 1000 downloads, then you made contingency, but even that was blown away. Doesn't mean they didn't plan for it, however, it does mean that the net result is negative in terms of the current architecture to handle it.

    As far as Xsyon passing the buck, I would have to disagree. If you state a reason something isn't working, it isn't passing the buck. Its stating a fact on the current situation. We were moved into a facility that was supposed to be the high end facility, but instead we were moved into a mid grade facility, is definitely not passing the buck. Its the current state of affairs. Its an explanation, not an excuse.

    Obviously there are things that the devs could have done better, but i've seen much worse launches. Yes we all paid money for it and expect a game to be near perfect at launch, but the fact is, in 99% of the cases this doesn't happen. Even big budget devs such as blizzard have had trouble during launch. Yes even the mighty WoW had issues at launch. Be upset; be frustrated; be anxious; be human, but don't rage quit, or rage bash because it simply doesn't make sense IMO.

  6. #6
    Quote Originally Posted by carlosfc1986 View Post
    remove global text it may be causing some lag also! wtf fix this or tell us if u can fix it or we wait for the servers..., we payed u our money!
    Congrats on the most ridiculous post ive seen on the forums yet.

  7. #7
    If you ever work in IT if anything is fixed within a week you can call it a blessing, it takes time, a lot of time for things to go through, servers take time to be shipped let alone set up.

  8. #8
    My whole point to this thread is..

    If it takes a week to get a new server,

    Then he should have ordered the server a week ago.. better yet two weeks ago so he could test it once he has it set up.

    Saying "omg we got all these new customers the day before and it overwhelmed us we had no idea" is total BS..

    I've been in game I've been watching people pour into this over the last two weeks, I've been watching the buzz and word of mouth on game sites. Do you mean to tell me I am better informed about how many copies they are selling than they are?

    This is not some surprise that snuck up on them, they knew what wipe day, head start day was, they knew the numbers of pre-orders they were selling, and if they had any experience they would have known there would be a last day sales spike there always is on every game.

    If you buy into this crap that they sold so many pre-orders yesterday its crashing the server then you need to wake up. This excuse is just an excuse for either being cheap, lazy, or inexperienced.

    Yes I like the game, yes I like the devs, yes I like the guides.. that said as I said before I do not like common-sense mistakes.

  9. #9
    I'm kind of happy with how the early start began. It simply means that the game is way more popular / hyped than what everyone on both sides was expecting it to be.

  10. #10
    For all you people complaining about them not getting enough capacity in advance do you even have any idea how badly the numbers spiked in the last week in the lead up to launch?

    A LOT of people didn't pre-order until a day or two before and there was a LOT of people following the threads over on mmorpg.com and the forum activity there has increased by well over several hundred % in the past week or so.

    As far as Jordi knew he was on a lot higher bandwidth than he actually was, the hosting company didnt tell him until it was already too late. That coupled with the fact the game got a lot of additional players at the very last minute is just something he can't plan for. Of course we don't have exact numbers but im guessing the amount of people buying and downloading the entire game at the very last minute form a significant number of the current population.

    [EDIT]

    Myself, and many others, during beta testing have spoken with Jordi before about issues with the game and helping him nail down the cause of various bugs. He knows what he is doing and he has a lot of constraints placed upon him due to the size of the team and the resources they have at their disposal. You just need to give him a bit of time, not everything can be planned for and not everything can be fixed instantly.

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