A bit disappointed here too, but it is just a computer game so hard for me to get that annoyed. I'm sure the developers are working tirelessly to fix the problems, they're financially incentivized to do so.

Speaking from experience, the Mortal Online launch was worse than this, in fact I gave up after a few hours and played Texas Hold'em on my Blackberry.

I think the MMO community as a whole has gradually come to accept that game launches are a disaster, and subsequently developers have cottoned onto this and feel increasingly so that they can get away with anything.

I'm not an unreasonable man, but surely Notorious must have had a good idea on how subscribed the game would be at launch (sorry "pre-launch")? A lot of these capacity issues really should have been hashed out in beta.