I have been reading these forums for months. Where did all this PVP crowd come from? So many complaints in the last 2 weeks about PVP. Let the game develop and trust in the developer. It is his vision. I like what I see.
Patience is a virtue, I will play out of beta and decide what the game needs
I have no idea how the game will play-out after beta so will ignorantly rage without knowing
I have been reading these forums for months. Where did all this PVP crowd come from? So many complaints in the last 2 weeks about PVP. Let the game develop and trust in the developer. It is his vision. I like what I see.
From Darkfall and Mortal Online. Here is the link to the Xsyon thread on the Darkfall forum: http://forums.darkfallonline.com/sho...d.php?t=277065. It's an entertaining read and you can learn a bit about the mindset of some Darkfall players.
Warning: foul language and heavy insults ahead.
Yup a lot of people were sold on the idea of a full loot pvp sandbox with more sand.
And please dont propegate the idea that MO is a game, especially one that people play.
The pvp crowd has been around long before you. The rule sets have been somewhat of a mystery and now that we are getting down the to nitty gritty, people are complaining--from both sides. There was a fair amount of pvp focus a year ago, it was talked about in the features and discussed here on the forums. This new influx of people has brought a bunch of know it alls that want to claim the game for PvE or PvP entirely. The truth is both groups have been lured in with the air of promise...what actually happens, only time will tell.
Nah... it's this: Full PVP OPEN NO SAFE ZONES VS Open PvP with few/small safe zones.
It's not pve vs pvp.
It's people that read: "...not pvp centric..." from jooky's interviews and then those that say "This is a PvP game".
Most of the complaining is actually the pvp centrists as the current Prelude is what they want changed.
I actually like pvp more than anything and say that whatever happens happens, but after reading countless posts and interviews I see this game as different in ruleset than DF and MO and will take the game as they give it to me.
Very solid statements from the OP.
But then again there will always be those people yapping about this and that, and like wtf crap. yadda..yadda crap.
You know what I mean.
If you want to avoid PvP, log in and hike you way all the way up the mountain and place a homestead or form a tribe/society far away from everyone. That's what I would do. You people act as if you have never played this game nor left the starting area....
The problem with this discusion is that "PvE" crowd is not trying to get rid of "PvP" crowd, but "PvP" crowd is trying to say that "PvE" crowd should be "PVP" if they want to play this game.
What if I want to log in after WORK(yes some of us spend most of our time doing stressful things for money) and just fish and talk with friends.
If I have my safe zone that doesn't mean that I don't have to fight for resources.
I actually don't like direct PvP. I prefer economical manipulation and politics to weaken my enemies(that's within game mechanics). If I don't have my safe spot to do what I want, I will leave and most of dedicated crafters will too.
I wonder what will combat speced players do when there's no one to sell them weapon or armor(of high quality at least).