
Originally Posted by
willbonney
The Battle starts, and the aggressors attempt to destroy the defenders walls, kill their defenders, and climb up using ladders, to get to the Tribal Totem. Once the Battle actually begins, the Tribal totem starts with 100k "HP." If that HP drops to below 1000 (or any number to actually prevent pure destruction of the Totem, no sense in making it go poof) then the aggressors win the war. During this time, the Aggressor's Tribal Totem also has 100k HP. If the Defending Tribe can somehow figure out how to Destroy the Aggressor's Totem, the Defenders win.
If after 2 hours, both Totems still have greater then 1000HP, the defenders have successfully defended their lands, battle is over. Then, a new timer of 24 hours starts, preventing any other Declarations of War being placed on the Defending Tribe. They can still be Vulnerable however.
Now, what happens after the Battle is again up to Jooky. Whether it be the Totems transfer to the "winning" Tribe (to a Tribe that "destroyed" it), or the battle is just over, everyone departs after having a fun time, eh, I don't mind either way. I personally do not like the idea that Defenders can "win land" by successfully destroying the Aggressor's totem. Yes, the Aggressors could win the Defender's land in this way, however, if the Defenders defeat the Aggressor's totem, I think it should just destroy the totem, and the Aggressors effectively lose their "claimed land."
Now, have also thought that maybe the "Good/Neutral/Evil' status of the Tribes could be incorporated a little further. Good Tribes cannot Declare War on other Good Tribes. Evil Tribes however can Declare War on other Evil Tribes, they're Evil after all. Finally, Neutral Tribes cannot Declare War on any tribe other then those that are Neutral as well, but may have War Declared on them by either Good or Evil, one of the drawbacks of being Neutral. All of this of course depends first upon having "Vulnerability" turned on at the Tribal Totem.
Is up to Jooky again here for a couple options. If he wants Allies to be able to "help" each other, as in to allow other Tribes to also "join in" on either side of the fight. As in, to allow allies to build siege equipment to help. Only tribes who are set to Vulnerable will be able to harm the Defenders, and since the Agressors aren't on their Tribal Lands, well, they are open to be attacked by anyone, even if those types of attackers have not set themselves to Vulnerable. It could throw in some interesting things if an "Ally" of the defenders could also build siege equipment, over near the "Aggressors" land area, and commence attacks on their area while the Defenders are defending theirs. Takes the battle back to the Aggressors front door so to speak.