but it was headstart? headstart is what started this whole mess when the servers went live on the 18th, but with all the issues it was pushed back so your post was only partially correct. alot of the crying is from the ones that preorder the game one to two days ahead of time just to make the 18th headstart date. although i hung around the forums for a week or so beforehand deciding if i wanted to try xyson i also purchased the day before live was supposed to start.
I really want to play this game -- but I am not a big fan of being strung along and paying for beta.
It's becoming more and more obvious that this game is not ready and is far from it if we're having to wipe daily to figure out huge 'issues'.
I'm fine with beta. I'm even fine with paid beta. What I won't be fine with is if some beta players are more equal than others. Guess we'll find out on Launch Day II.
I thought those issues were getting fixed? Furthermore, shouldn't it cut down on the lag if those players who did place legitimate totems before the cutoff announcement (I'm one of them, by the way) either don't need to log in during the first rush this time, or we get to log in early? Problem solved.