Page 2 of 2 FirstFirst 12
Results 11 to 16 of 16
  1. #11
    Quote Originally Posted by KeithStone View Post
    I know this isn't darkfall, and I don't want to get into a discussion about that conept either, however there is something very similar that I can see happening in this game.

    Darkfall has player controlled cities and hamlets that act kind of like settlements and tribes in Xsyon.

    In Darkfall usually the harder higher tier mobs are around the player cities, and if you are not in the clan that owns these areas you are pretty much KOS. The attitude is either that you are with us or against us, and also to protect the resources in the area from everyone else trying to use them, including mobs is why clans don't want just anyone roaming through their area.

    Xsyon will allow tribes to have non-tribe members picking up quests from the tribes totem if the tribe allows it.

    I wonder how many tribes will actually allow this, or kill people on sight if they are not in their tribe.

    My opinion is that at first tribes will be open to allowing non-members in their area, however I think tribes will start to realize that it will be easier to protect the resources in their area by running off non-tribal members.

    One of the reasons for this i think is that when the world update system is turned on trees will not grow back in the same spot if the stump is removed. It will be hard to police stuff like this when the people in your area are not part of your tribe and forced to listen to the tribes rules.

    Some may say that there is going to be the ability to have laws, however laws are not always followed.

    Just curious about what the other tribes thoughts are on this.

    I am just wondering what resources you think will be taken in the tribal territory? You can cut a tree down, but you can't take the logs. You can't terraform and take dirt...are you worried about people taking your grass? I am not sure what resources you are worried about...them drinking your water?

  2. #12
    If I can give some random dude a quest to get the Material I need from near my village, that saves me the trouble of having to get it myself. So thats neato.

  3. #13
    Quote Originally Posted by jumpshot View Post
    If I can give some random dude a quest to get the Material I need from near my village, that saves me the trouble of having to get it myself. So thats neato.
    Hmm yea, and that would save having to be standing there 24/7 to trade for resources when the gatherers and hunters come by.. Nice

  4. #14
    Understand his point, the tree point is a bit off as trees do grow even if there is no stump, they just grow in a other spot. but yunkyards might be a issue. as we have seen when you collect resorces the pile turns to sand/dirt we have no idea atm if it res-spaws like grass or if its removed forever.
    If the re-spaw is really slow then it means the tribe would have to walk longer to get their resources, longer walks means more risk. thus if you are located near a smallish junkyard it might be better to run off everyone who comes near it then allowing save travel.

    completely depends on the situation some tribes might do what KeithStone said, some might have a open door. same for mines later on in the game, will they keep it all or will they share.. their choice. Tribes in xsyon will likely be nice about it tho, as in asking you not to mine / gather on their claimed area, ppl can listen or make the choice for conflict. all up to us.

  5. #15
    Quote Originally Posted by sionide View Post
    I am just wondering what resources you think will be taken in the tribal territory? You can cut a tree down, but you can't take the logs. You can't terraform and take dirt...are you worried about people taking your grass? I am not sure what resources you are worried about...them drinking your water?
    I'm talking about in the same zone as the tribe, not just the inside of their owned territory.

  6. #16
    Funny you mention drinking thier water. I am concerned that I might eventually get flagged evil simply for drinking some water because I was one step into the territory of another tribe. If I am in town "shopping" am I supposed to run all the way out of a tribal area to fill up my thirst meter so that I am not flagged as killable for drinking?

    We really need more permissions, almost a per-action or per-resource list. Allow drinking water and digging stone but not chopping trees, for example. I'm not talking about absolutely preventing the action like with container permissions, but rather what actions flag you and which don't.

    Hopefully the law system or an alliance system will allow shared resources and permissions.

    Drev

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •