Originally Posted by
JCatano
For the record...
Respawning at your totem is going to happen to everyone, fortunately. It was talked about in a thread from a few months ago, and he agreed with it. It was confirmed a few days ago, too. He just hasn't had time to change it because of the server issues. I'd also suggest that if no totem is available to you, respawn should happen at the nearest starter area.
As far as water exploiting... That needs a fix ASAP. Not only is it difficult to hit anyone in the water, you can't loot them. After death, whatever is on you at the time should show up in a 25 slot copy of the starter backpack and stay there for 60 minutes or until fully looted. That would be the "grave" where people can loot from.
- Every item should drop no matter your alignment if death occurred from PvP.
- Good/Neutral alignment characters should only drop what is in their backpack after PvE death. Anything equipped onto their paperdoll could respawn with them at the totem.
- Evil players drop all items after a PvE death.
Not too sure about skill loss. If it stays in, it should be very close to the same value for each alignment setting.
Anyway... Good, Neutral, and Evil all need to have accountability. There has to be perks and drawbacks for each.