Originally Posted by
Dade512
I think it's funny that any time I see people talking about a game being a sandbox the primary idea that people have about what it should be is just running around killing whoever they want, whenever they want. As though the scope of their imagination is limited to just ganking, not pvp - actual "balanced" combat but just pk'ing - running around killing people you know can't really fight back.
And this, I think, is the primary reason the PvP vs. PvE discussion, if you can really call it that, will never be settled. The loudest voices for the "PvP" side want nothing but to kill the weaker players and crafters who won't fight back to take their stuff. Which, of course, sets off the weaker players and crafters. It's an endless cycle.
Also, this entire thread seems to be pointing directly to the solo-crafter. In 6-9 months it won't matter, on the assumption safe zones will in fact be removed. So for now, you have solo-players you can't get at. Big deal.