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  1. #31
    Xsyon Citizen Haunt's Avatar
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    Quote Originally Posted by Lerxst View Post
    This sounds like Elementary school-yard bully type of BS. "No, my junk pile! You can't have it." is akin to the crap the new kid gets when they walk on the bus the first day and suddenly they get a face full of "this seat's taken".

    If that pile is well within the borders of your homestead... and marked as such, then yeah, I see how the intruder could be at fault. If this is just a random pile in the woods, then exactly how are you different from that bully I mentioned?

    People should be able to figure this difference out for themselves, not have to wait for a guide to get involved.
    A guide should never be involved with a claim dispute. If someone decides that they are going to hog an area and defend it with there life, it is up to the person seeking to use the area to either give-up, fight the other guy off, or make a deal of some kind. If said person keeps coming back and the other keeps killing him, well, so be it, he is asking for it. Go find another scrap pile or put on your big boy crafty pants and deal.

  2. #32
    Quote Originally Posted by Haunt View Post
    A guide should never be involved with a claim dispute. If someone decides that they are going to hog an area and defend it with there life, it is up to the person seeking to use the area to either give-up, fight the other guy off, or make a deal of some kind. If said person keeps coming back and the other keeps killing him, well, so be it, he is asking for it. Go find another scrap pile or put on your big boy crafty pants and deal.
    hmm a sandbox solution for a sandbox game...that there is dangerous thinking haunt...

  3. #33
    Quote Originally Posted by Haunt View Post
    A guide should never be involved with a claim dispute. If someone decides that they are going to hog an area and defend it with there life, it is up to the person seeking to use the area to either give-up, fight the other guy off, or make a deal of some kind. If said person keeps coming back and the other keeps killing him, well, so be it, he is asking for it. Go find another scrap pile or put on your big boy crafty pants and deal.
    Excellent post.

  4. #34
    With the exception of verbal harassment, IRL threats, blatant exploiting (meaning something along the lines of 'Devs make a safepoint, a player exploits a way to kill within a safe zone due to a bug), etc... devs should leave players to play the game they make. If they don't want newbies being griefed/killed, then it's up to them to change the game to suit their vision. Arbitrarily interpreting situations from one side complaining and then handing out punishment is a recipe to:

    A) Cause your player base to quit in droves.
    B) Get a reputation for Dev favoritism across the gaming community and see new memberships swirl down the drain.

    If you design your game to allow something to be done, then you can't realistically expect thousands of players to only do it in such a way that you deem appropriate. Aside from being unfair and unprofessional, it's unrealistic for a design team to think they can handle even a fraction of the cases that will be submitted once the game goes live... because people love to whine and you're gonna hear about it endlessly if you accept generic tickets that are widely open to interpretation.

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