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  1. #51

    Re:Penalties for being 'evil'/red

    Virtus wrote:
    lol sorry, I couldn't resist that.

    No clue to that answer, don't want to bug Jooky to much else you won't be playing till April :-P

  2. #52

    Re:Penalties for being 'evil'/red

    It was a rhetorical question.

  3. #53

    Re:Penalties for being 'evil'/red

    There really needs to be a way to redeem killing of "good" players.

    In Wurm Online, a game much like this one looks like it will be, there have been issues with alignment during various changes to the alignment and reputation systems over the years. In a pvp environment, there will be spies and subverters. Evil characters WILL have good alts.

    The "good" alts might be used to gain access to a town, then cause harm by stealing, destroying infrastructure, opening holes in defenses, etc. The natural inclination of fellow townsfolk will be to kill them. If there is no game mechanic to fairly rapidly recover good standings after killing spies, staying good will mean simply allowing the "good" alts of evil players to cause absurd amounts of problems.

    As a suggestion: Mayors of good or neutral towns should be allowed to pardon their townsfolk for killing other townsfolk from the same village. The problem with this is that if a mayor goes on vacation in RL, his good or neutral town might be significantly incapacitated if critical players end up going evil before he can pardon them.

    Ideally, alignment penalties for killing fellow village mates should be deferred for a significant time. The mayor could be given up to 2 weeks to make a ruling on a player's actions, whether to pardon or punish. If no ruling within 2 weeks, the default would be that the character's actions are considered unwarranted, and the evil counter is ticked up.

    Please remember that there must be a way to deal with spies and sabateurs. Don't force the good and neutral players to become evil just to protect themselves from spies.

  4. #54
    If Xsyon is true to the real world in some ways then shouldn't it be true to the fact that walking down the road you can not tell if someone is good or bad just by looking at them?
    Then shouldn't the same be true here?
    The battle of good and evil is as old as dirt, but to be clear and honest no war or battle ever faught was done so with floating red or black text above someones head and no bad person ever had "BAD MAN OR WOMAN" above thier heads..
    If so, there would not be 1/2 the crime, violance or abuse in the real world.

    Now then, That being said... this is not Real life.. it is a simulation of it..
    So, why not allow names to be red or black etc?

    Anyways, perfection is in the eye of the creator and we are mearly players in his world...
    We can offer thoughts and feelings but in the end it is the creators, developers etc who will make it come to life.
    In the time till then.. i'll just be a willing particapent in this amazing and thought provoking world we have.

  5. #55
    Xsyon Citizen NexAnima's Avatar
    Join Date
    Feb 2011
    Location
    Worcester, MA
    Posts
    161
    Quote Originally Posted by Persha View Post
    If Xsyon is true to the real world in some ways then shouldn't it be true to the fact that walking down the road you can not tell if someone is good or bad just by looking at them?
    Then shouldn't the same be true here?
    The battle of good and evil is as old as dirt, but to be clear and honest no war or battle ever faught was done so with floating red or black text above someones head and no bad person ever had "BAD MAN OR WOMAN" above thier heads..
    If so, there would not be 1/2 the crime, violance or abuse in the real world.

    Now then, That being said... this is not Real life.. it is a simulation of it..
    So, why not allow names to be red or black etc?

    Anyways, perfection is in the eye of the creator and we are mearly players in his world...
    We can offer thoughts and feelings but in the end it is the creators, developers etc who will make it come to life.
    In the time till then.. i'll just be a willing particapent in this amazing and thought provoking world we have.
    The real world, has law, prisons and death. Which keeps 90% of the population from dissolving into complete chaos...

  6. #56
    Quote Originally Posted by NexAnima View Post
    The real world, has law, prisons and death. Which keeps 90% of the population from dissolving into complete chaos...
    same thing i'm saying lol

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