Originally Posted by
mindtrigger
Not only should there be trade, but there should be the ability for players to put up shops and sell to anyone. I don't know how many of you had the pleasure of playing SWG back in the day, but the MAIN thing that brought the whole community together was trade and player owned stores.
I was a Master Ranger in that game, but I also had a secondary toon that was exclusively a crafter and trader. I spent as much time running my shop as I did in combat. Not only that, but some of the best relationships I made on my server were with other crafters and my customers that I traded with on a regular basis.
I could go into a lot more detail here, but for now I will just say that to not have these in the game eventually will severely undercut the goals of having a thriving player driven economy, as well as a strong in-game sense of community.