Originally Posted by
JCatano
How are they going to be unique?
How can you tell between 25 different sets (if they truly are unique besides look)?
How can you tell which crafter made the better version of the same set? If the only difference is going to be durability and a few different types of quality, then crafting is going to be straightforward and boring.
We need to see numbers... For crafting, economy, and just all practical purposes in general. If there are no unique numbers, code some.
- Two crafters of the same skill should be able to create different versions of the same piece.
- A lower skilled crafter should have a chance to create a better version of something if using much higher quality of resources than a more experienced crafter.
I was under the impression crafting was going to be this way. That type of system needs visible numbers.