Ok so my point is this if you evil and die you spawn back to your totem if you are waging war across map at other tribe and you die you will lose half your forces while good just keeps spawning next to their bodies...

I suggest introducing an evil monoment which evil forces could craft and alow their players to spawn there where ever leader places and allowing for good to destroy it if they can.. At least this way evil will be able to launch attacks across map and stay mobile