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  1. #1
    Quote Originally Posted by Dubanka View Post
    Assumption: we get the combat damage calculations fixed before launch so ua isn't overpowered

    Can we tone downt he damage of the pre-order weapons? Why? Well they are 'too good' when compared to other weapons, or armor (see assumption) that a player will likely have access to in the early parts of the game.

    People are actually getting one shotted . Now if this was the uber axe of vorbal doom, that someone spent hours and hours find the rare ingredients and crafting, which Bob the Destroyer paid an exhorbant price for (so he could pwn face) I would have absolutely no problem with it. But it's not. It's something that you start with. Which is kinda lame imo.

    Tone down the damage so that it's better than most players will be able to make for the first couple weeks...but, imo, it should be on par with a weapon a crafter with 40 or 50 skill could make.
    You are not one shotting people. /Facepalm

  2. #2
    Never one shotted somebody with my Massacre. It takes at least 2 shots, but yeah, it's a very overpowered weapon since it is bound to your character.

  3. #3
    Quote Originally Posted by blackzilla View Post
    You are not one shotting people. /Facepalm
    It's true, extensive testing was compiled.

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