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  1. #1

    If you cant lose your Totem....what's the Endgame?

    A question I have been asking myself about Xyson.....

    If you have no chance of losing your city......or taking over your enemies......what is this game going to be like in a month or two? What is the endgame? Get your guy to the soft cap, then work on Basketweaving? And what happens when the junkpiles are gone?
    Without conflict with others, I dont see how you can have an endgame. And this "Safezone" is going to be a game killer IMO.

    In Shadowbane, when you had more gold/resources than you could spend....was the best part of the game, because the focus of the game was War. Taking over other players/guild cities...Defending yours from your enemies. It was the most fun of any game I've ever played for that reason. It was non-stop action. Major fights every other day/night....and it was glorious.

    The big powerfull guilds were always trying to take your city, and your Alliance of several smaller guilds were always trying to take theirs. And it was a blast. Politics became a huge factor......That, to me, was endgame.

    With Xyson....( and dont get me wrong, I'm not a hater, I love the game).....I see a BIG problem with the endgame. When players max out their only character....get their city the best it can be........WHAT IS NEXT? You can't go make another guy and work on Healing, or Magic, or whatever...and even if you could....the question still stands? What's next?

    The ability to lose or take over a city, was the endgame. And I am having a big problem imagining what this game will be like in a few months, when most of the players have maxed out their characters, and have nothing to do, but run around and try to find someone to kill.

    I hope the Dev's have a solution for this, but as of now, I just dont see it. Thoughts of endgame? What you think will happen?

    Hate away, flame on, it's just a thought while I wait for the game to come back up.

  2. #2
    hail brother Shadowbane player and well met!

  3. #3
    For the first 6-9months is the building stage of Xyson, the prelude. After this is up is when the tribal warfare will be activated. Whether or not we will take the main tribal territories is up in the air, but nonetheless we will be pvping for plots of land.

  4. #4
    Did someone say endgame in a sandbox game?


    BAHAHAHA!!!! Good one, good one...

  5. #5
    What's this end game you speak of? Hi friend meet my friend here named sandbox.

  6. #6
    I remember watching a video about Xsyon and the guy said, "There is no endgame, there is no startgame, there is just the game." Now quit whining and go play in the sandbox.

  7. #7
    You guys are getting too caught up in the semantics of the word "end game." Rather than end game, substitute the words "recurring game."

    The OP's point is valid. When there is nothing else to build, nothing else to train, & no reason to kill anybody other than boredom...what's next? Does anyone from a large tribe REALLY think it's going to take their entire tribe 6-9 months to flesh out their villages? I can't imagine that...

  8. #8
    Quote Originally Posted by djext2000 View Post
    Did someone say endgame in a sandbox game?


    BAHAHAHA!!!! Good one, good one...
    What he means is a goal once you get tired of making underwear and rping a hobo wanting to have sex for crack. Something that will keep one enterained beyong the value of the game if there aren't enough sandbox tools to keep one preoccupied. Pvp is the main reason why most games have it these days it basically adds a whole other element to the game.

    Eventually I will get bored of crafting and terraforming because although the game has great sandbox things to do currently we will need more content. I know alot of stuff is still not in game. I just hope the 6-9 months of prelude is not too much time to get everything situated, because if terriotry conquest can destroy all that work...then its for naught.

    Quote Originally Posted by Xidian View Post
    I remember watching a video about Xsyon and the guy said, "There is no endgame, there is no startgame, there is just the game." Now quit whining and go play in the sandbox.
    As said numerous times on the darkfall boards. What is a sandbox without sand, a pail and shovel? Just an empty box to imagine things to do in.

  9. #9
    Not everyone feels compelled to "beat the game"...some people actually just like playing the game. There doesn't need to be an endgame. It's not a themepark game, there is no rush to cap and then "endgame"...you play and exist in sandbox games, not become the best in them and beat them. If you get bored, you do something else that maybe seems interesting. But if everything bores you, then stop playing...the game is no longer fun, it happens. It's like the pvp focused players who just can't understand crafting people.."why would you want to just sit and pick grass and craft things all day in game????" ..people actually like that. Some people just like logging into games like this, sitting around a campfire and chatting with friends or guildmates and doing nothing at all *GASP!*.... no endgame sir.


    *edit*: That aside, remember, the developers vision is to release new areas, new crafts, new things to do, etc as time goes on. Some people will get bored faster than others, it happens in all games. Show me one game that has managed to keep all of it's players for years and years by releasing "endgame".

  10. #10
    Quote Originally Posted by djext2000 View Post
    Did someone say endgame in a sandbox game?


    BAHAHAHA!!!! Good one, good one...
    That was my thoughts exactly.

    We really should as a community stop promoting this game.

    In the past week the forums and global filled with crap by .... (we all know who). It's just a matter of time before more people who think they are the kings of PvP (y0, I am hardcore I played Shadowbane! I played DF!) come and try to change this game, WoWers, and Goons, then it's gg Xsyon.


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