Originally Posted by
Dubanka
the existing community did a great job of fashioning the pve complexities of the game.
Unfortunately it is apparent you did very little in the way of helping to make pvp just as intricate as the pve. We, the pvp community, are here to help correct that oversight.
We want the pvp dynamic to be just as complex and intricate as the pve models already present. A solid set of pvp mechanics is crucial to making this an actual 'world' and not just just a statatic building sim.
Unfortunately 'we' have met a lot of resistance to the concept of improving the pvp experience- and thus need t speak loudly and often to keep from getting shouted down by those that would prefer little-to-no pvp.
In the end, its the devs game, and they will build what they want. Ideally this will be a place where both groups find purpose and entertainment. Swing too far your way, we ( aand our friends and our cash) go away - too far our way and the pve /crafter group dwindles. *shrug* for us its jjust a game - for them it pays the rent....i guess we'll see how the pendelum swings in the future.
Oh, lest i forget
Crai more n00b
Xoxo