My personal opinion is that you've just created a total disaster.
You already have a small playerbase - which you have just split up.
You have a war server which no crafter will join, and so no real pvp guild will join (we need crafters).
So all the pvpers will join the peace server. You'll get splits within guilds (it's even happening in ours right now on TS), over which server to join.
You've ended up with what appears to be 2 different games, neither viable since neither work.
For me, 1 server. 2 servers makes the "sandbox" idea ridiculous, and splits your dev team on 2 different issue sets - assuming the war server even works.
Thanks however for removing the (again personal opinion) ridiculous save totems idea (and yes, we had a saved totem).