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  1. #1

    Offical 2 servers thread

    If you have anything to say about the 2 servers please do it here. Any other threads will be locked. This is to keep the forums clean.

  2. #2
    Glad to hear the endless bitching about pvp vs. carebearing will finally be over now.

  3. #3
    Meh, I guess it's ok. I was worried about an EU/NA split, but this will probably work fine since they didn't plan to extend the mist anyway.

  4. #4
    he never said its Eu/Na

    but u well split the pop of servers between crafters and pvpers

    I don't want two servers i want one server so tribes wont split up

  5. #5
    Quote Originally Posted by Sultan View Post
    he never said its Eu/Na
    I know, that's why I said I WAS worried, but not anymore.

  6. #6
    - Both servers will allow for PvP.
    - Both servers will retain our anti-griefing policies.
    - Both servers will start off the same and change over time.
    - Both servers will evolve with the player community.
    - Players will have the option to create characters on both servers.

    The War server will have safe zones removed during the Prelude. The plan is to evolve this server to focus more on tribal warfare and conquest as quickly as possible.

    The Peace server will retain its safe zones with tribes having the options to engage in tribal warfare or allow PvP on tribal lands. This server will evolve more for the crafting and building community.

    I guess my question is : what kind of timeline are we looking at on the War server to remove the starting safezones?

    1 week? 1 month? another survey for the War community to decide the date its removed?

  7. #7
    Just going to end up with one live and one dead server...imo.

    But, we'll see.

  8. #8
    With no mechanics to accommodate both play styles, I can understand the move, as deplorable as it is.

    Seems it's either safe zones or no safe zones at this point.


    I look forward to the end of prelude, and hope it delivers. In the meantime, I hope a good portion of PvPers decide to rough it out with us on peace. As an anti-PKer, I don't wish to see all the thrill vanish with this move.

  9. #9
    My personal opinion is that you've just created a total disaster.

    You already have a small playerbase - which you have just split up.

    You have a war server which no crafter will join, and so no real pvp guild will join (we need crafters).

    So all the pvpers will join the peace server. You'll get splits within guilds (it's even happening in ours right now on TS), over which server to join.

    You've ended up with what appears to be 2 different games, neither viable since neither work.

    For me, 1 server. 2 servers makes the "sandbox" idea ridiculous, and splits your dev team on 2 different issue sets - assuming the war server even works.

    Thanks however for removing the (again personal opinion) ridiculous save totems idea (and yes, we had a saved totem).

  10. #10
    Sjees... i am thinking for a refund..
    Amazing gameconcept.. going to be ruined.
    As a real pvper i need crafters to help me... and crafters need my help as well.

    I dont just want a pvp server without crafters... we need carebears!!
    <--- probably refund

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