Originally Posted by
Dubanka
Read the whole post, it wasn't that long.
If you don't want every homestead crafter living under the assumption they are someone's alt equipment factory, we need the game to make that clear. ie. Why would you split off your logistics, it's stupid, because then you don't get x, y, z benefits.
Currently there is no benefit to crafting within tribe, as compared to doing so from an anon homestead alt. When you are able to reduce your risk by decentralizing your operations, this is is gameplay problem.
You want your playerbase to build up, to fortify, to have a desire to defend. This makes warefare matter,and something that is not engaged in lightly. Without the incentive to do this, players will seek to mitigate their risk, which means decentralizing their support activities to 'random' homestead operations that are protected. This is bad.