Quote Originally Posted by Larsa View Post
Personally, I'd like permadeath, but I can't see it happen.

Many of the PvPers play these games for combat activities alone, when you take that away they will leave. Permadeath is a great RP-tool in that it makes sure that combat takes place in the context of the game, for a cause. But that also means that combat will happen infrequently - and since many people (I'm not one of them) enjoy combat above all they will just leave the game.
What about the hardcore crafter that ventured out and got killed by a bear? No combat there really, but permadeath? Said crafter may have totally avoided pvp in any facet but still is permadead...

I just dont think it could work.