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  1. #1

    suggestion for tribe distances and others

    400m seems a little much when it comes to distances, land for larger tribes is sparse already can't you make this like 350 or something, it needs to be reduced.

    I also touch on my last suggestions if they got lost in the mix

    1. To many fires, reduce the number of fire rings to a cetain number of meters, passed a homestead today, one guy 11 fires. Not needed. so example 2 fires per 20m or something like that.
    2. Trees environment doesn't need to be as active as it is, 4,000 swaying trees probably takes up a lot of memory. Reduce enviornmental stuff falling raindrops ect... can bring this stuff back once lag gets under control
    3. reduce gathering time on sand
    4. Increase gains from drinking water, or make water last longer.

  2. #2
    200m radius is perfect.

  3. #3
    yeah I was gonna change to probably 280 or less, tribes don't need that much land, the avg tribe is probably 10-20 members

  4. #4
    I don't think they should put any restriction on the density of fires. I have seen some neat terraformed projects by players that have a few fires quite near each other. Just because some people will be tacky (11 fires for one guy is a good example) isn't a good reason to take away everyone's freedom. It's the freedom to express your own imagination (ex. building fires where you want) that has brought so many people here.

    Also, fires don't currently consume firewood. There will be WAY less of them once that feature is turned on. I doubt that single homesteader will be able to feed his 11 fires for long.

  5. #5
    Yeah prime I guess that is true, yeah I don't want to limit the number of fires to be a dick, it was more or less to help alleviate some lag if it would help, yes fires look good if done right.

  6. #6
    Oh I don't think you were being a dick.

    I was just pointing out that once the fires consume wood it might not be a problem at all.

    I see that you added stack-splitting as a suggestion. That was already implemented.

    Update Archive- Feb. 9

    Shift-Click to split a stack according to the link above. I think I remember doing that ingame since then, so unless they rolled back something it should still work.

    Edit: took me a while to dig up that link and I got scooped

  7. #7
    Quote Originally Posted by boomer0901 View Post
    5. ability to split stacks
    Shift click works I believe.

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