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  1. #31
    Quote Originally Posted by Sirius View Post
    But, there's currently no endgame whatsoever.

    Set up tribe --> craft --> do nothing
    HELLO?!??! Role-playing!!!!

    Maybe we could get everyone together on Founder's Island for a fashion show or maybe host our own "Amazing Race" where the winner gets fame & glory!!!

    ZOMG...that will be so much better than destroying villages & drinking the tears of dead noobs.

    /giddy

  2. #32
    Quote Originally Posted by Shukano View Post
    Confirmed against PO axe. Took about 2/3 of total hp on average with a hit while naked, and about 1/2 of total hp with mix/match leather armor (no helmet).

    Weapon is still pretty OP though lol....
    this was about the same conclusion we came up with.

    bottom line you die in 2 or 3 hits vs. a po weapon, armor or no armor...Except armor makes you easier to kill because it slows you down considerably.

    speed kills

    of course combat needs to be slowed down in general, but that's another discussion.

    and yes, we found armor to have some effect, just not a meaningful one compared to the weapons being used, hence a couple posts on bringing down the level of the PO weapons a little bit.
    - they can still hit harder, be faster, be more efficient, and look cooler, than anything in game, and still be somewhat balanced compared to what we'll be wearing on our bodies for the first 30-45 days.

  3. #33
    Quote Originally Posted by Sirius View Post
    But, there's currently no endgame whatsoever.

    Set up tribe --> craft --> do nothing
    There is no end game in a sandbox

  4. #34
    Here's an idea. How about we let the game launch and let som crafters start making better quality stuff THEN make an assesment.

  5. #35
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    Quote Originally Posted by MrKrueak View Post
    There is no end game in a sandbox
    Uhm. WTF is this supposed to mean, exactly? Yes there is.

  6. #36
    Visitor BigCountry's Avatar
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    Quote Originally Posted by MrKrueak View Post
    There is no end game in a sandbox
    Sure there is. lol what kind of statement is that?

  7. #37
    the endgame should be a perpetual loop...so there is 'no end', but there is a point where your focus has to be placed on something that can repeated, and still be interesting.

    ie.
    gather resources
    conflict over resources
    craft gear
    craft seige equip
    decare war
    conquer city
    lose city to counter offensive,

    so, rather than call it an end game...it's, what do you do once you've maxed out everything you care to max out? The answer to that question is 'the end game'

  8. #38
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    I just want to help clarify something for players who might get confused by what you're saying. This phenomenon you referred to as "the end game" is known by most players as simply the "end game". It's what you do when you've done everything else.

    [WARNING! This doesn't mean the game is actually going to end! It only refers to a stage of the game that occurs after everything else. Hence it is referred to as the "end game".]

    Anyway, this game currently lacks one. It's a problem.

  9. #39
    There is no endgame in this style of play, there is simply getting bored. When people get bored with a sandbox mmo, they decide they've reached the endgame. As long as they keep finding new and interesting things to do, they don't see an endgame.

  10. #40
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    Eh, what is this pseudo-Zen crap? There most certainly is an endgame to this type of game. It's called conquest and politics. Everything else is instrumental.

    This ain't The Sims.

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