this will present an interesting dilemma for some of the community and devs.

as supplies become increasingly rare, groups (especially the larger tribes who will run out the fastest) will be forced to travel farther afield to find 'stuff'.

This will, of course, expose them to danger, as the increased scarcity of resources will also make tribes more posessive of supplies with their immediate area.

The dilemma...if the resource model is allowed to play...is...do you allow the the model to play out, which forces groups to coelesce, and then conflict? or do you just repopulate the world with stuff to keep some folks happy.

Stay away from my junk.