Originally Posted by
mindtrigger
See, this is where you and I differ. If I was going to play solo in a game that was difficult and hostile toward soloers (which fits in the setting and lore of the game, by the way), then I would log on during hours when few people were on, and I would shop other tribes junk piles until I puked junk. There will be plenty of time when people will not be on this game. Furthermore, I might get to know the tribes around me to see exactly what their normal hours of play are, or I might just hide up in the woods and wait for them to leave so I could search their land. I might also get really damn good at combat before I even bothered to settle so that if I wanted shop tribe's junk piles and I don't care if they know it, I would be able to kill whoever tries to stop me.
If I wanted junk, but didn't want to piss of my local tribes, I would travel half way across the map on expeditions, and steal stuff from tribes I won't see very often.
I think you are expecting things to be handed to you when it isn't necessary. In fact, having it NOT handed to you creates some very fun game play ideas. The more I talk to you about playing solo, the more I want to try it. Sounds like a blast exactly how the game plays today, IMO.