Jadzia wrote:
As I said... You don't make an open-pvp game without PvP being a large part of the entire system. It's not an "option" and won't be "mutual" as you stated. If it was, there wouldn't be open-pvp. We're all going to get PK'd. We'll probably get PK'd a whole lot while PK'ing others. I have no problem with that.JCatano wrote:
I didn't say you personally wouldn't be happy, I meant the PvP gankers who hope for mindless player killing. And they won't be happy on a normal server because the developers aren't willing to turn the game into a gankfest, so they probably will be crying about the severe PK punishments. And they will have to realise that this is not a PvP game, this is a building-crafting-surviving-exploring game with PvP option. I have no problem with meaningful PvP, it should be mutual, and not like 'I killed u noob coz i was bored !'Jadzia wrote:
Yes, I've seen the "considering" part...JCatano wrote:
Xsyon wrote:Jadzia -
There is big possibility that you will not be happy with Xsyon, since you clearly do not enjoy PvP.
We are considering two separate worlds to accomodate a different game play style if we have enough players that are interested in a 'safer' environment.
Seeing the feature list and Xsyon's posts it may happen that it will be the PvPers who won't be happy with the game.
Not sure why I wouldn't be happy. There is definitely going to be a normal server, and I won't be choosing a PvE server if they even have enough cash-flow to pay for the infrastructure of one. They aren't going to spend tens-of-thousands-of-dollars to make a PvE server for a few hundred people. It would have to be a very large number of subscribers interested in one. That's why he said "if we have enough".