Now they just need to get this done sooner rather than later. And add more types of resources that aren't found everywhere.Originally Posted by Xsyon
Now they just need to get this done sooner rather than later. And add more types of resources that aren't found everywhere.Originally Posted by Xsyon
Yeah. I hope to see some options for tribal warfare during the prelude. At least allow mutual agreement to start a war, preferably (maybe after a month or two in) allow tribes to claim war against others even if not mutually agreed.
It depends on how it would work. I think a progressive series of less and less safe areas would be ideal. That way there is something for everyone without ruining the game.
So there is reason to war when resources are scarce or when there is some source of power that people want to take them, otherwise it will be just another quake that will make me pay off the game quickly
See Darkfall and Mortal Online
Pretty much. And it's not too difficult to make the game like that either.
There is one nagging thought I had about tribal wars, conquest, & what not...
Can we destroy totems?
I swear I heard that they will not be destroyable...thus, you can't really kick somebody off a piece of land. You can just be a mean kid & break all their stuff. Can anyone confirm/deny this with dev posts as evidence?