
Originally Posted by
mrcalhou
Choosing alignment is so silly. Why would anyone choose the one that was the least beneficial? From what's been said before, being evil is only going to have negatives and being good is only going to have positives. I really hope that that isn't the case and that the devs realize that for a game of this nature, that everything has to have positives and negatives for balance.
Like, in Eve, if you are "evil" then chances are you are going to be playing in low-sec and not have much access to high-sec. The negatives of this are that you will have limited access to high-sec content, a safe way to make some money, or access to the markets in high sec that have a greater availibility of goods and usually at a lower price. The positives are that you have access to low sec content, higher possible rewards, and resources only found in low-sec.
If you are "good" then you can play anywhere, but most people choose to stay in high-sec where the negatives are that you will not be able to lay claim to solar systems and will not have access to low-sec resources unless you purchase them. The positives are that you rarely need to worry about getting killed by a player, and resources are generally cheaper and more availible.