People will report things that they find as a method of griefing. After that it will be up to the developers to decide if they want it to be in game or not. Its not up to the players (any type) to define what is considered as griefing in the game.
People will report things that they find as a method of griefing. After that it will be up to the developers to decide if they want it to be in game or not. Its not up to the players (any type) to define what is considered as griefing in the game.
No, you're wrong in thinking people will have such thin skins and quit at the drop of a hat after someone kills them without permission. And in fact, many people will find the experience to be a pleasant introduction to a playstyle that is new and interesting to them.
People who think like you will find themselves in the minority. Book it.
http://www.xsyon.com/forum/showthrea...full=1#post223
Good reading, especially points made by the game developers.
Can you give a Cliff's Notes of its relevance to this thread or any of the arguments made herein? Otherwise it's just a distraction.
Here's where i'm forced to forcibly bash forhead to desk.
There are all these tears about being forced to engage in pvp...but that IS THE DEVS VISION:
open pvp...outside of your mud hut it's a dangerous place.11.) Will there be PvP?
Yes, the game is open PVP with consequences and a sparring / training combat mode. In the early Prelude towns will be safe zones.
i mean it's in the faq. you're buying into a game, where outside of your little area, you can have your head smashed in.
Anybody who has bought this game, has to at least have a semblance of suspicion that there are likely to be some not nice people running around.
We don't want to turn xsyon into something that isn't already stated in teh design. We WANT the game the devs said they want to build.So what is it you hope to turn Xsyon into with the ability to drive out the players who don't want to pvp with you, or don't want to pvp the way you want to pvp, or don't want to pvp as often as you do?
We're going to buildThe players of the Prelude begin as scavengers, hunters and gatherers. By uniting as clans and building towns, they will cultivate civilizations, establish trade, forge alliances and develop enmities. They lay the foundations for future generations of Xsyon dwellers.
we're going to craft
We're going to seek to spread and expand our influence through assisting or resisting other entities.
We are going to protect that which we claim, and thus consider ours.
That is the game we intend to play. If you don't like it. Well, sorry.