Quote Originally Posted by Morketh View Post
Why should that be part of the game? What happens when the junk pile that is 10 mins round trip runs out? Then it turns to 20 minutes round trip?
Keep in mind, it is 10 minutes round trip for 4 pieces of metal!
It makes sense. Resources are scarce. There are then more reasons for combat players to have a use whilst protecting non-such characters. Eventually you'll be travelling to try and trade for what you can't find. A lot of dynamic gameplay can come from deplete-able junk piles, assuming the lag disappears within a few weeks.

Not to mention there is already more junk around. I bet there's a lot of junk that no one has even found yet....