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  1. #1

    Is there an item that can allow you to carry more?

    I find it annoying having to get 4 piece of metal/grass then having to run back to the homestead drop it off, run back to the grass/junk pile, harvest and do it all over.

    Is there like a shopping cart or a wheel barrow or something you can build that will carry items in that way you can hold more stuff without having to make so many trips?

    What happens when my junk pile is all gone? Then I have to potentially run 10 minutes round trip to the next junk pile for 4 piece of metal scrap?

  2. #2
    Xsyon Citizen Mijeman's Avatar
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    As far as I understand, there isn't anything like that right now, but that's actually a pretty good idea. I'd take that idea to the suggestions board and recommend it.

  3. #3
    They said in the FAQ that they wanted you to be able to utilize tamed animals as sort of pack mules. That will probably be a while... and piles might be gone by then lol.

    Also piles being gone and having to run minutes to the next should be part of the game in my opinion. Eventually you'll have guilds going out on daily excursions with protection to get enough mats...

    Fix the lag first though.

  4. #4
    Quote Originally Posted by orious13 View Post
    They said in the FAQ that they wanted you to be able to utilize tamed animals as sort of pack mules. That will probably be a while... and piles might be gone by then lol.

    Also piles being gone and having to run minutes to the next should be part of the game in my opinion. Eventually you'll have guilds going out on daily excursions with protection to get enough mats...

    Fix the lag first though.
    Why should that be part of the game? What happens when the junk pile that is 10 mins round trip runs out? Then it turns to 20 minutes round trip?
    Keep in mind, it is 10 minutes round trip for 4 pieces of metal!

    (And yes, you can sort those 4 piece of metal to gain room for 1-2 more pieces of metal but that also increases your travel time because you have to empty each piece of sorted metal into a bag 1 item at a time. Whereas before all I wanted to do was gather, not sort.)

    Guilds going out on daily excursions to get say 20 pieces of grass if they have 5 people? You think 10-30 minutes for 20 pieces of grass is time well spent?
    Moving a tribe is also kind of unacceptable. We have already terraformed our area to the way that we like it and spent hours of time doing that. You want us to pick up and leave because a junk pile is now 30 mins away round trip?
    If we had some item/animal to use that could hold say 30 pieces of metal this would be much more acceptable.
    Also you would have the danger of someone finding you pushing that cart around and they could kill you and take it from you! Adrenaline rush

  5. #5
    I'm playing a survival game why isn't everything instant. Why cant i teleport from the scrap heap to my totem.

  6. #6
    Xsyon Citizen Mijeman's Avatar
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    Quote Originally Posted by Morketh View Post
    Why should that be part of the game? What happens when the junk pile that is 10 mins round trip runs out? Then it turns to 20 minutes round trip?
    Keep in mind, it is 10 minutes round trip for 4 pieces of metal!

    (And yes, you can sort those 4 piece of metal to gain room for 1-2 more pieces of metal but that also increases your travel time because you have to empty each piece of sorted metal into a bag 1 item at a time. Whereas before all I wanted to do was gather, not sort.)

    Guilds going out on daily excursions to get say 20 pieces of grass if they have 5 people? You think 10-30 minutes for 20 pieces of grass is time well spent?
    Moving a tribe is also kind of unacceptable. We have already terraformed our area to the way that we like it and spent hours of time doing that. You want us to pick up and leave because a junk pile is now 30 mins away round trip?
    If we had some item/animal to use that could hold say 30 pieces of metal this would be much more acceptable.
    Also you would have the danger of someone finding you pushing that cart around and they could kill you and take it from you! Adrenaline rush
    Agreed. There is a fine line between working for the stuff that you need and being way too much work to be fun. I agree that there should be a part of the game that you need to work for some of your materials, and I don't think that having a mule or something to do it is a bad idea either. It just increases your capacity for what you can carry, which is just the same as upgrading from your backpack to a basket as a backpack, in terms of items. On the other side of this coin, if you're spending hours a day to only collect a few materials, it takes the fun out of the game, and it's nearly pointless to play. I still support this idea.

    Quote Originally Posted by mworley01 View Post
    I'm playing a survival game why isn't everything instant. Why cant i teleport from the scrap heap to my totem.
    You're taking the post to a bit of an extreme. What he's saying is that it'd be nice to have a way to increase your capacity of what you're carrying, from four of an item to potentially more. He's not suggesting that he can carry everything he picks up, and he's not suggesting that he should have a junk pile at his beck and call at any point he desires. Be realistic. If this was an option, you'd use it, too.

  7. 03-17-2011, 11:38 AM

  8. #8
    IMO, If you didn't put your totem in a place to gather the resources you need efficiently, move your totem. Don't try to get the game changed to suit your decision.

    As for OP, ya there'll be pack animals at somepoint. And sorting into your bag right where you're standing is a good option.

  9. #9
    Quote Originally Posted by Morketh View Post
    Why should that be part of the game? What happens when the junk pile that is 10 mins round trip runs out? Then it turns to 20 minutes round trip?
    Keep in mind, it is 10 minutes round trip for 4 pieces of metal!
    It makes sense. Resources are scarce. There are then more reasons for combat players to have a use whilst protecting non-such characters. Eventually you'll be travelling to try and trade for what you can't find. A lot of dynamic gameplay can come from deplete-able junk piles, assuming the lag disappears within a few weeks.

    Not to mention there is already more junk around. I bet there's a lot of junk that no one has even found yet....

  10. #10
    Quote Originally Posted by orious13 View Post
    I bet there's a lot of junk that no one has even found
    ......Ninjunk!

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